February 08, 2010

justincc.org

This Week in OpenSim Dev - week ending Saturday 6th February 2010

Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday. The letters in brackets after bug and feature points are the Git revision identifiers in which the work appears. We only give the first 6 characters of each revision but this should be enough to identify it.

The changes described here appear only in OpenSim’s cutting edge Git ‘master’ branch. Please do not attempt to use code taken directly from ‘master’ in any production environment. At particular points in time this in-development code may not work or may even cause data corruption. If you are not a developer or tester, please treat this summary instead as a preview of what will be coming up in the next release. The latest official release is OpenSim 0.6.8 (released on 23rd December 2009).

This week in OpenSim ( 19d486 - 4a092b ).

General news

  • None this week

Features & bug fixes

  • I fixed the internal EventManager.OnAttach event to actually fire when a scene object was attached to an avatar (4c1740).
  • I moved the prim face colour setting code down into SceneObjectPart so that callers other than scripts can use it (3863cd).
  • Robert Adams contributed a patch that allows terrain collision events to be detected after the regular collision checks (88d0fc).
  • I changed the internal EventManager so that any exceptions generated by event subscribers are caught by OpenSim, logged but not propogated.  This helps prevents bugs in modules bringing down OpenSim or stopping other module code from executing (cd4651).
  • Misterblue contributed a patch to fix ODE physics stickiness (8556a9).

Infrastructure

  • Diva and Melanie continue to work on migrating the legacy user service into a number of separate ROBUST services (presence, user accounts, authentication, etc.).  This is currently being done on a separate presence-refactor branch.  This will take a while yet.

by justincc at February 08, 2010 10:36 PM

February 04, 2010

Simulator GIS - Darb Dabney's OpenSim » OpenSim

A visit to ScienceSim Geography regions – OpenSim with turbo boost

I don’t have much to say about these regions that hasn’t been written already, and my views have been less aesthetic than Shenlei’s. But in the interest of boosting the bandwidth by which I can share OpenSim, I’ve invested in a much newer Adobe Premiere Elements than I’d been using for the past five or so [...]

by Darb at February 04, 2010 08:30 AM

February 02, 2010

justincc.org

This Week in OpenSim Dev - week ending Saturday 30th January 2010

Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday. The letters in brackets after bug and feature points are the Git revision identifiers in which the work appears. We only give the first 6 characters of each revision but this should be enough to identify it.

The changes described here appear only in OpenSim’s cutting edge Git ‘master’ branch. Please do not attempt to use code taken directly from ‘master’ in any production environment. At particular points in time this in-development code may not work or may even cause data corruption. If you are not a developer or tester, please treat this summary instead as a preview of what will be coming up in the next release. The latest official release is OpenSim 0.6.8 (released on 23rd December 2009).

This week in OpenSim ( 19d486 - 4c1365 ).

General news

  • None this week

Features & bug fixes

  • I fixed a problem where llDie() was often leaving ‘dead’ prims behind - prims which had been deleted in OpenSim but which the client thought still existed (38cfc9).
  • Melanie added a region_manager_is_god setting in OpenSim.ini.  If this option is set then estate managers entering god mode will have god powers (ee12b0).
  • Revolution contributed a patch so that holding down the left mouse button on a prim with touch registered scripts will now send a stream of events when the mouse is moved.  This conforms with observed behaviour on the Linden Lab grid (05a3e3).

Infrastructure

  • Diva and Melanie continue to work on migrating the legacy user service into a number of separate ROBUST services (presence, user accounts, authentication, etc.).  This is currently being done on a separate presence-refactor branch.  The latest info is that it probably won’t be merged for a few more weeks, possibly longer.

by justincc at February 02, 2010 10:24 PM

OpenSim London Meetup Report

Hi folks.  As many of you know, last Sunday (Tuesday 2nd Feb 2010) we had an OpenSim real-world meetup at The Jugged Hare in London.  It was a really good event - lots of very interesting people came along and we had some great conversations about all kinds of OpenSim related topics - grids, development, education, applications - pretty much everything.  Unfortunately, I had a problem with my camera but Tipton Cole of lovejoysim was able to take some photos (apologies in advance for the blurriness).

Here’s Sean Doherty, Digital Strategy Director of Maverick Media related his adventures with OpenSim on OSGrid.  He looks very pleased about having his photo taken :)

Olli Aro of Second Places came along and told us about the interesting stuff he’s doing with OpenSim and education at The Content Grid.

Chris Hart, CTO of Reaction Grid had some great feedback on the experience of running public OpenSim installations.

Here’s a real power discussion - core developers Darren Guard (OpenSim founder and consultant currently working for Rezzable) and Melanie Thielker of Careminster Limited and 3D Hosting finally meet face to face.

As usual I (on the left) look incredibly fat in photographs (not helped by the fact that I actually am too fat).  Bob Wellman of PMGrid (only just visible facing the camera) and Kevin Buckley of Immersv join in the discussion.

And thanks to Peter, Aron, Deepwire, Dr Olinkha Gustafson-Pearce, SlimWarrior, Mal Burns, Will Jeffery (MD of Maverick Media) and everybody else who came along (please, please e-mail me if I accidentally left you out or mislinked to you).  You guys really made it a successful event.  We should definitely have another one, quite possibly in the second half of this year, if not sooner.

by justincc at February 02, 2010 01:32 AM

January 26, 2010

justincc.org

This Week in OpenSim Dev - week ending Saturday 23rd January 2010

Hello everybody. This is a short summary of OpenSim development for the past week up until the end of last Saturday. The letters in brackets after bug and feature points are the Git revision identifiers in which the work appears. We only give the first 6 characters of each revision but this should be enough to identify it.

The changes described here appear only in OpenSim’s cutting edge Git ‘master’ branch. Please do not attempt to use code taken directly from ‘master’ in any production environment. At particular points in time this in-development code may not work or may even cause data corruption. If you are not a developer or tester, please treat this summary instead as a preview of what will be coming up in the next release. The latest official release is OpenSim 0.6.8 (released on 23rd December 2009).

This week in OpenSim ( 3ff28e - 316503 ).

General news

  • None this week

Features & bug fixes

  • CasperW contributed a patch that fixes a security problem with osSetDynamicTexture() (3ff28e).
  • Mic Bowman contributed a patch that makes all console command output print directly to the screen rather than via the log.  This means that you no longer need to have a log level of INFO to see command output (c211a1).
  • Revolution contributed a patch that fixes llSetDamage() (14e62c).

Infrastructure

  • Revolution contributed a patch that changes all the region modules bundled with the OpenSim project from the old style to the new Mono.Addins style.  Documentation for the new style does not appear to be complete - I should think that the old style modules will continue to work for at least the next few releases, if not longer.
  • Diva and Melanie continue to work on migrating the legacy user service into a number of separate ROBUST services (presence, user accounts, authentication, etc.).  This is currently being done on a separate presence-refactor branch.

by justincc at January 26, 2010 09:56 PM