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	<title>Planet OpenSim</title>
	<link>http://planet.opensim.us</link>
	<language>en</language>
	<description>Planet OpenSim - http://planet.opensim.us</description>

<item>
	<title>Justincc's OpenSimulator blog: Speaking at the NVWN Innovation in Virtual Worlds Seminar tomorrow</title>
	<guid>http://justincc.org/blog/?p=2180</guid>
	<link>http://justincc.org/blog/2012/01/31/speaking-at-the-nvwn-innovation-in-virtual-worlds-seminar-tomorrow/</link>
	<description>&lt;p&gt;&lt;a href=&quot;http://justincc.org/blog/wp-content/uploads/2012/01/NVWN_LogoWSSlice-blue-background.png&quot;&gt;&lt;img class=&quot;alignright size-full wp-image-2185&quot; title=&quot;NVWN_LogoWSSlice-blue-background&quot; src=&quot;http://justincc.org/blog/wp-content/uploads/2012/01/NVWN_LogoWSSlice-blue-background.png&quot; alt=&quot;&quot; width=&quot;288&quot; height=&quot;78&quot; /&gt;&lt;/a&gt;Hi folks.  Just a brief note to say that I&amp;#8217;ll be speaking at the Nordic Virtual Worlds Network&amp;#8217;s &amp;#8220;Innovation in Virtual Worlds&amp;#8221; seminar tomorrow (Wednesday 1st February 2012).  This is in Linden Lab&amp;#8217;s Second Life grid at the &lt;a href=&quot;http://slurl.com/secondlife/SSE%20MBA/194/74/2001/?title=SSE%20Virtual%20Center&amp;msg=Welcome%20to%20the%20SSE%20Virtual%20Center&quot;&gt;Stockholm School of Economics Island&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;I&amp;#8217;m going to be on the Future of VW Platforms panel (Session II &amp;#8211; 16.15-18.00 EET (GMT +2) / 6:15-8:00 am SLT) which should be a lot of fun.  I think we&amp;#8217;re only in the middle of the prologue of the story of virtual spaces, so there&amp;#8217;s huge scope for a great discussion &lt;img src=&quot;http://justincc.org/blog/wp-includes/images/smilies/icon_smile.gif&quot; alt=&quot;:)&quot; class=&quot;wp-smiley&quot; /&gt; .&lt;/p&gt;
&lt;p&gt;The seminar is free to attend and there are other interesting talks in the (European) afternoon.&lt;/p&gt;</description>
	<pubDate>Tue, 31 Jan 2012 16:40:18 +0000</pubDate>
</item>
<item>
	<title>Justincc's OpenSimulator blog: This week in OpenSim Dev – week ending Saturday 21st January 2012</title>
	<guid>http://justincc.org/blog/?p=2168</guid>
	<link>http://justincc.org/blog/2012/01/24/this-week-in-opensim-dev-week-ending-saturday-21st-january-2012/</link>
	<description>&lt;p&gt;&lt;img class=&quot;alignright&quot; title=&quot;Wright Plaza on osgrid.org&quot; src=&quot;http://justincc.files.wordpress.com/2011/03/osgrid2.png&quot; alt=&quot;&quot; width=&quot;320&quot; height=&quot;240&quot; /&gt;Hello everybody.  This is a summary of the last week of development in OpenSimulator.  Except where otherwise specified, the changes described here appear only in OpenSimulator&amp;#8217;s cutting edge Git &amp;#8216;master&amp;#8217; branch. Only changes that I think will be interesting to end users are listed.  Please do not attempt to use code taken directly from &amp;#8216;master&amp;#8217; in any production environment.  Sometimes this in-development code may not work or may even cause data corruption. If you are not a developer or tester, please treat this summary instead as a preview of what will be coming up in the next release. The latest official release is &lt;a href=&quot;http://opensimulator.org/wiki/Download&quot;&gt;OpenSimulator 0.7.2 &lt;/a&gt;(released on Oct 7th 2011).&lt;/p&gt;
&lt;p&gt;The letters and numbers in brackets after some entries tell you the latest git commit to which they apply.&lt;/p&gt;
&lt;p&gt;This week in OpenSim ( 82ad9d4 &amp;#8211; 32d58d6 ).&lt;/p&gt;
&lt;h2&gt;General news&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;OpenSimulator git master is currently unstable due to quick changes made to &lt;strong&gt;database&lt;/strong&gt; tables associated with future &lt;strong&gt;telehub&lt;/strong&gt; functionality that were not associated with migrations.  Please see &lt;a href=&quot;http://lists.berlios.de/pipermail/opensim-dev/2012-January/010839.html&quot;&gt;this mailing list post&lt;/a&gt; for more details.  This kind of thing happens in the development branch occasionally.  As ever, I recommend that if you are following it then take regular database backups or be prepared to manually revert errant changes.&lt;/li&gt;
&lt;/ul&gt;
&lt;h2&gt;Features &amp;amp; bug fixes&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Bluewall added a &lt;strong&gt;JSON&lt;/strong&gt; handler for &lt;strong&gt;&lt;a href=&quot;http://opensimulator.org/wiki/GridInfo&quot;&gt;grid info&lt;/a&gt;&lt;/strong&gt; (ef5575b).&lt;/li&gt;
&lt;li&gt;Bluewall fixed the &lt;strong&gt;osGetGrid*()&lt;/strong&gt; &lt;strong&gt;OSSL&lt;/strong&gt; functions to correctly return information from the [GridInfo] section set up in the ROBUST service in grid mode.  Before, they were returning information from the simulator&amp;#8217;s config, which mean having to set this data in every single simulator (9ed9720).&lt;/li&gt;
&lt;li&gt;Bluewall added an &lt;strong&gt;osGetGridCustom()&lt;/strong&gt; &lt;strong&gt;OSSL&lt;/strong&gt; function to allow any property to be retrieved from grid info.&lt;/li&gt;
&lt;li&gt;Bluewall added an &lt;strong&gt;osGetGridHomeURI() OSSL&lt;/strong&gt; function.  This allows a script to retrieve the Hypergrid address of the current grid (8f871cc).&lt;/li&gt;
&lt;li&gt;I fixed a bug where a &lt;strong&gt;texture&lt;/strong&gt; &lt;strong&gt;download&lt;/strong&gt; request via &lt;strong&gt;UDP&lt;/strong&gt; that failed due to an unanswered asynchronous request to the asset service could block all subsequent UDP texture requests of lower priority.  However, this may well not be the cause of all or even most grey avatars.  Version 3 viewers still receive baked avatar textures via UDP even where other textures are fetched via HTTP (ea72428).&lt;/li&gt;
&lt;/ul&gt;
&lt;h2&gt;Infrastructure&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;No news this week.&lt;/li&gt;
&lt;/ul&gt;</description>
	<pubDate>Tue, 24 Jan 2012 23:15:21 +0000</pubDate>
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